MARS CODEX · BOOK 03 · SECTION 48/58
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A13. Settlement Layout Design Elements

This appendix expands the eight CLS elements. For each sub-element you’ll find: purpose (what it promotes or prevents), a how to estimate outline (light math/procedure), and what good / bad typically looks like. All sub-elements are normalized to 0–1 (higher is better) and averaged within their element; elements are then combined with the headline weights.

1) Safety & Resilience (weight 0.33)

Code

Sub-element

Purpose (promote / prevent)

How to estimate (outline)

“Good” looks like

“Bad” looks like

S1

Egress coverage

Promote fast access to a refuge; prevent entrapment.

Shortest-time from each occupied node to any haven via pressurized links; compare to target (e.g., 60 s). Population-weighted share ≤ target.

≥ 90% of people ≤ 60 s to haven.

Large pockets > 60 s; dead-ends near far corners.

S2

Route redundancy

Promote 2 independent ways to safety; prevent single-route dependency.

Count edge-disjoint paths from each node to a haven; cap at 2; average across nodes.

Almost all nodes have 2 disjoint routes.

Many nodes rely on a single corridor.

S3a

Max sealed compartment size

Limit consequences of breach/fire.

“Close” bulkheads; find largest isolated compartment area; compare to cap (e.g., ≤ 1,500 m²).

Largest ≤ cap with margin.

One mega-compartment spans a whole wing.

S3b

Compartment density

Balance “too few” vs “too many” pressure zones.

Number of sealed compartments per 10,000 m² vs a target derived from preferred compartment size (e.g., 1,200–1,500 m²).

Near the middle band; neither sparse nor fussy.

Either one huge zone or dozens of tiny cells.

S4

Dirty↔Clean segregation

Maintain hygiene & pressure discipline; prevent contaminant shortcuts.

For every dirty→clean node pair, check that all shortest paths include ≥ 1 bulkhead/interlock. Score = compliant pairs share.

All shortest paths interlocked.

Direct dirty→clean shortcuts abound.

S5

Shielding minima

Protect sleep/med spaces; prevent under-shielding.

HAB/MED nodes with areal density ≥ target (e.g., 10–20 g/cm² WE), area-weighted share.

~100% HAB/MED compliant.

Significant HAB/MED below target.

S6

Network robustness

Promote graceful degradation; prevent cascade failure.

Proxy by algebraic connectivity of the circulation graph or pass/fail on single-edge-removal egress drill.

Egress still passes when any one link fails.

One cut isolates large populations.

Design moves that lift Safety: close loops (people & utilities), regular sector bulkheads, distributed havens, enforce dirty/clean interlocks on shortest paths.

2) Flow & Operations (weight 0.18)

Code

Sub-element

Purpose

How to estimate

Good

Bad

F1

Travel efficiency

Shorten everyday trips; reduce fatigue/time loss.

OD matrix for key pairs (HAB↔MESS, HAB↔MED, WRK↔STOR, etc.); compute weighted mean travel time; compare to target (e.g., 120 s).

Most key trips feel “nearby”.

Long criss-crossing walks.

F2

Chokepoints

Avoid overloaded corridors/doors.

Assign OD flows along shortest paths; compute utilization vs capacity per link/door; take the max.

No element regularly > 80% at peak.

One spine repeatedly saturates.

F3

Operational path diversity

Keep ops running during blockages.

Share of important OD pairs with ≥ 2 disjoint paths whose length ≤ α×shortest (e.g., α = 1.4).

Two workable routes almost everywhere.

Alternatives are long detours or nonexistent.

F4

Bulkhead-crossing friction

Balance safety gates vs day-to-day flow.

OD-weighted mean pressure-door crossings per shortest path; target a moderate band.

~0.3 crossings/trip typical.

Every short trip hits multiple bulkheads.

Design moves: add cross-ties to shorten detours; don’t place bulkheads on every doorway—use sector lines.

3) Plan & Envelope (weight 0.08)

Code

Sub-element

Purpose

How to estimate

Good

Bad

P1

Link-length density

Penalize gratuitous corridor sprawl; reward clean plans.

Total link length per 1,000 m²; score peaks in a sweet-spot band (not too little, not too much).

Near the center of the band.

Over-meshed spaghetti or starved single spine.

P2

Envelope compactness

Reduce surface/volume (thermal, mass).

External surface ÷ pressurized volume vs a reference target.

Compact perimeter & roof.

Long skinny envelope with high S/V.

P3

Site coverage balance

Leave room to breathe inside site hull.

Pressurized footprint ÷ convex-hull area; mid-band rewarded.

~70% coverage.

> 90% coverage (wall-to-wall).

P4

Internal reserve ratio

Reserve real lots for future domes/industry.

Share of hull set aside as platted reserves (each ≥ area & width minima).

~15% reserves platted.

No reserves (or tiny slivers).

P5

Reserve lot quality

Ensure reserves are usable options.

Lot passes 4 tests: min width, ROW access, utility stubs, no critical trunk bisecting. Score = compliant lots share.

Most reserves “plug-and-play”.

Reserves stranded or bisected by utilities.

Design moves: target one or two future “park-dome” lots; keep internal boulevards/alleys that touch reserves.

4) Mass Efficiency (proxy) (weight 0.08)

Code

Sub-element

Purpose

How to estimate

Good

Bad

M1

Joints per node (typed)

Limit interfaces (heavy, leaky, failure-prone).

Simple joints/node in a sweet-spot band; pressure joints weighted more heavily.

~2–2.5 joints/node; few pressure doors.

High joint counts; many pressure doors.

M2

Geometry simplicity /100 m

Fewer bends & complex junctions = lighter, easier.

Counts per 100 m: 90° bends, other kinks, T- and 4-way junctions vs caps.

Long straights; T’s over 4-ways.

4-ways proliferate; snaky corridors.

M3

Curved fraction

Penalize bespoke curved link pieces.

Curved length ÷ total link length; cap low.

≤ 5–10%.

Many custom curves.

M4

Civil works penalty

Keep bridges/underpasses modest.

Bridge/underpass length per 1,000 m²; normalize vs lenient caps.

Minimal underpasses; few bridges.

Frequent underpasses; long engineered works.

Design moves: standardize straight pieces; favor T-junction kits; avoid four-way intersections unless absolutely needed.

5) Construction & Maintenance (weight 0.08)

Code

Sub-element

Purpose

How to estimate

Good

Bad

C1

Service access

Ensure crews can reach utilities.

Fraction of link length with ≥ 1 m clear both sides of trunks.

High share with clearances.

Utilities buried behind tight walls.

C2

Isolation spacing

Make faults small & fixable.

95th-percentile distance to nearest valve/bulkhead; compare to target (e.g., ≤ 30 m).

Short reach to isolation points.

Long runs without isolation.

C3

Junction serviceability

Safe lay-down & turn-outs.

Share of junctions with alcove/maintenance bay.

Most junctions serviceable.

Service carts block corridors.

C4

Link SKU standardization

Fewer part types to stock & fabricate.

Distinct link piece types vs target set (~6: straight, 90°, T, cross, door, taper).

≤ target types.

Many bespoke parts.

C5

Node SKU standardization

Repeatable bays; easier re-use.

Distinct node bay types vs target (e.g., ≤ 6 of m×n multiples).

Small family of bay types.

Every room a one-off size.

C6

Modular link fit

Prefer base length + small shims.

For each straight link, mismatch to base length L₀ within tolerance gets full credit; large remainders are penalized.

Most links “snap” to L₀±10%.

Many odd leftover lengths.

C7

Heavy-access coverage

Bring cranes/rovers to the work.

Share of nodes reachable via surface access graph meeting width/clearance/radius/grade specs.

≥ 85–95% nodes reachable.

Interior unreachable without cuts.

C8

Heavy-access distance

Keep service drives short.

Median perimeter-to-node drive distance along feasible routes.

≤ 150–180 m.

Long detours through the site.

C9

Barrier-crossing burden

Avoid access that relies on many bridges/underpasses.

Mean # crossings on least-cost access route; score mid-band.

≈ 0.3 per trip.

Multiple engineered crossings per trip.

Design moves: plat a service-alley lattice; keep underpasses rare; put isolation valves where people can actually reach them.

6) Expandability (weight 0.08)

Code

Sub-element

Purpose

How to estimate

Good

Bad

X1

Attachment edge density

Many places to grow.

Candidate connection faces per 1,000 m² vs target.

High, evenly distributed.

Few attach points or all on one side.

X2

Live expansion

Build without shutting down.

Share of faces that can be built out while keeping services/live traffic.

≥ 50–80% live.

Most growth requires outages.

X3

Graph transformability (next IL)

Be “close” to the next topology.

Cycle density vs target (spine→ring; ring→mesh) plus pre-stubbed cross-links credit.

Reserved cross-ties; cycles near target.

Beautiful now, but no path to ring/mesh.

X4

Upgrade disruption

Keep offline area small.

Minimal concurrent depressurized area required to reach next IL; compare to target (e.g., ≤ 10–15%).

Low outage footprint.

A third of the complex offline to upgrade.

X5

Reserved ROW coverage

Guarantee space for future ties/alleys.

Interior blocks touched by platted ROW / total interior blocks.

ROW grid touches most blocks.

ROWs missing; future ties blocked.

X6

Utility readiness

Pre-stub for the next loop(s).

Share of primary runs with spare capacity and sectionalizer/valve stubs at spacing.

Most primaries ready to loop.

Rework required to add loops.

X7

Mergeability index

Combine bays later into big lots.

Average # demountable bays to remove to yield ≥ lot-min area with ROW & width; invert to a 0–1 score.

Few bays to clear a park/industry lot.

Walls & loads make recombination painful.

Design moves: draw the future streets/utilities now; use demountable bay walls; size door frames to upgrade to bulkheads.

7) Habitability (weight 0.09)

Code

Sub-element

Purpose

How to estimate

Good

Bad

H1

Commons accessibility

Keep life near food/social spaces.

HAB population within target time (e.g., 90 s) to MESS/REC.

Most sleepers near commons.

Long walks to eat or meet.

H2

Adjacency buffering

Protect quiet rooms from noise/vibration.

Penalize direct doors between HAB/MED and WRK/GAR; count buffered cases positively.

Few/no bad adjacencies.

HAB backing onto workshops.

H3

Daylight/biophilia proxy

Support circadian health & morale.

Share of HAB/COMMONS area with daylight/lightwells or certified circadian program.

High share with credible lighting spec.

Windowless warren; poor light program.

Design moves: distribute commons; put buffers (storage, corridors) between

noisy and quiet; plan lightwells or circadian lighting.

8) Environmental & Energy (weight 0.08)

Code

Sub-element

Purpose

How to estimate

Good

Bad

N1

Thermal zoning

Keep heat where it belongs.

High-heat nodes (WRK, GH) bulkhead-separated from HAB and on independent HVAC loops; share compliant.

Most hot uses isolated & looped.

Workshops dumping heat into living wings.

N2

Utility loop redundancy

Survive faults without blackout.

For power/air/water, share of nodes with ≥ 2 independent feeds (≥ 3 for criticals at higher ILs); average over utilities.

Dual-fed almost everywhere; tri-fed criticals.

Many single-fed nodes; co-routed “independent” loops.

N3

External interface discipline

Sensible number of suit/rover airlocks.

Airlocks per 10k m² vs target band (too many = leakage & complexity; too few = ops pain).

Near target with good siting.

One per room (leaky) or just one for all (queue hell).

Design moves: independent utility galleries by district; ring mains with sectionalizers; rational airlock siting strategy.

Global Adjustments (applied after combining elements)

Path-Dependence Risk (PDR): small deductions (−0…−5) if design hardens itself into a local maximum: long cul-de-sacs, co-routed “independent” utilities, blocked ROWs, non-upgradeable doors, off-grid bays.

Over-pack penalty: −3 if site coverage κ ≥ 0.90; −6 if κ ≥ 0.95 (no room left inside the hull).

Option-value credit: roughed-in features (capped cross-links, empty conduits, platted reserves) earn half-credit in their respective subs so foresight is rewarded without full immediate complexity.

Using the Deep-Dive in Practice

As a checklist: Each sub-element is a yes/no-leaning assessment plus a short count or distance. You can score most of CLS from a plan set and a one-page data sheet.

As a design guide: If an element scores low, the table tells you what to build next: close a loop (S1/S2/F3), platt a reserve (P4/P5), add stubs & sectionalizers (X5/X6), insert a service alley (C7–C9), etc.

Across eras: Early (IL-0..2) spines should bias C-pillar (access, isolation) and X-pillar (future loops). Mid (IL-3..4) rings focus on S, F, and P-reserves. Late (IL-5..7) meshes push S/F high while keeping Mass and C under control with disciplined geometry and service-alley lattices.